I though that clouds would be easy, I would eventually buy some assets and go, but that was not the case. 3 days fighting with clouds and here is the result. Everybody knows that tropical storms can be dramatic and I want to have those in my game. I tested several solutions: Toz Clouds: this thing is looking good in the demos, but in practice it was really awful in game. Trashed. Volumetric Clouds: ok but the shape is more […]